I will be speaking about my experience with RxSwift at SwiftFest 2019 in Boston on July 29-30. Last year, I spoke there about how to sketch iOS UIs in Playgrounds — unfortunately the talks are not available online, but I’ll be putting together a video shortly that covers the material I spoke about.
I highly recommend this conference — it’s two-track and has about 300 attendees. I went to talks every chance I got and learned a ton. It will also be a good time to discuss the ramifications of WWDC as we’ll all have add a couple of months to absorb iOS 13.
If you are going to be there, contact me here or on twitter.
Yesterday I gave a talk about practicing iOS development at NERD Summit. I had a great time — if you were there and had any questions or wanted more guidance on learning iOS development, please get in touch.
On March 18th, I’ll be giving a presentation to teach iOS development by looking at completed apps and customizing them.
If you are planning to attend and want help after the talk to set up your machine and get started on the exercises, here’s what you’ll need:
- To do the exercises, you need a Mac with Xcode 8.2+ installed. If you don’t have access to a Mac, I think we’ll have enough people with one and can pair you with someone.
- We’re going to be forking apps on GitHub, so having a GitHub account already would be good.
- You don’t need a device — we’ll be able to use the simulator for all of the examples, but if you want help getting apps on devices, sign up for a free Apple Developer account.
It’s a beginner talk, so anybody with an interest in programming will get something out of it. It will help if you have some programming experience (in any language).
Here’s the plan
- Basic Swift (enough to be able to read the apps)
- The MVC pattern as implemented in
- Interface Builder (connecting outlets and actions)
- Then, we’ll fork an app and make some customizations
- Based on the group’s questions, we’ll cover as much iOS Development and Swift as we need.
The idea is that the apps we’ll fork are generally useful apps that people might want a custom version of. All of the code is open-source, and you’ll be able to continue to develop them after the workshop if you wish and release them to the App Store.
I’ll introduce the apps in subsequent blog posts here (I have to make them).
There will be handouts so you can work on your own after the talk.
I posted my Engineering the Evaluation Funnel Pecha Kucha at my Atalasoft blog.
Here is a download for a UML Cheatsheet I made for my UML presentation this week. It’s released under this creative commons license. When I’m done with the slides, I will post them here as well.
Update: Here are the slides.
View more presentations from Lou Franco.